Music competitions

General

Limitations
  • Only one entry per composer per competition allowed.
  • Maximum playing time is 4 minutes. Going over this limit will result in disqualification.
Technical Requirements
  • Please complete ID3 tag or OGG file info as with as much detail as possible.
Before You Submit Your Entry
  • Do not use any copyrighted material in your track. Yes, this also applies to vocal tracks ‘found on the internet’.
And finally
  • There will be a jury preselection before the compos. The jury will come out of the party visitors - if you want to be a part of the jury watch out for the jury selection announcement. Entries that did not pass preselection will not be played, cannot be voted for and will not be spread.

Streaming Music

Before You Submit Your Entry
  • The entry has to be delivered as single .MP3 or .OGG file at a bitrate of 192kbps or higher. If you cannot encode at these settings, please contact us.

Executable Music

Limitations
  • This is a cross-platform competition. Any platform that is able to generate sound can compete!
  • Maximum size of the executable: 32768 bytes. Noters, info files, and readmes don’t count into this limit.
Technical Requirements
  • The entry has to be delivered as executable program, in a format suitable for the target platform.
  • Supported platforms in the newschool variant are anything with a CPU with 32 bit or wider data bus (PC, Mac, XBOX…). Entries for platforms other than Windows must include a WAV capture as part of the submission. Amiga AGA goes into the Oldskool Music competition.
  • A .WAV writer (AND instructions how to use it) is REQUIRED. Unable to do this ? Contact us ! If adding the .WAV-writer puts you over the filesize limit, you can provide 2 versions in the submitted archive : one with and one without writer.
  • The maximum allowed pre-calculation time (in case your player needs it) is 30 seconds.
  • Entries may not loop and have to end with silence.
And finally
  • Screen contents will not be displayed so don’t waste your time creating fancy effects.

Tracked Music

Limitations
  • Allowed formats: MOD, S3M, XM, IT.
  • Maximum file size: 2MB (2097152 bytes).
  • No remixes, no covers.
  • While you can still use D (pattern break) and B (position jump) commands in your module, this can no longer be used to create any visual effects. While we agree that this looks nice during playback it takes away the focus from the music that this compo is about.
Before You Submit Your Entry
  • Modules will be played using the latest version of XMPlay. Please specify if you want any specific playback settings in XMPlay, or else these will apply:
  • MOD: No Interpolation, No Ramping, 50% Stereo Separation, normal MOD playback mode.
  • S3M/XM/IT: Sinc Interpolation, Sensitive Ramping, 50% Stereo Separation.

Fast Music

Limitations
  • Maximum playing time is 2 minutes.
Before You Submit Your Entry
  • The entry has to be delivered as single .MP3 or .OGG file at a bitrate of 192kbps or higher. If you cannot encode at these settings, please contact us.
And finally
  • ‘Fast Rules’ will be announced on friday evening as the party starts. You will have 24 hours to submit your entry.

Oldskool Music